Janet Anderson MP (Labour) former MP for Rossendale & Darwen.
House of Commons debate Point of Order Sound Recordings (Copyright Term Extension) 5 December 2007
- Pete Wishart, supported by Mr. Ian Cawsey MP, Mr. Mark Field MP, Sandra Gidley MP, John Robertson MP, Rosemary McKenna MP, Adam Price MP, Mr. Greg Knight MP, John Hemming MP, Stewart Hosie MP, Kelvin Hopkins MP and Janet Anderson MP, presented a Bill to extend beyond 50 years the copyright term of sound recordings; and for connected purposes: And the same was read the First time; and ordered to be read a Second time on Friday 7 March, and to be printed [Bill 33].
Signed an Early Day Motion Freedom of Expression and the UN Internet Governance Forum 30 October 2006
- That this House notes with concern that internet repression is hampering freedom of expression across the world especially in Iran, Vietnam, the Maldives and China; urges companies in China, including Microsoft, Google and Yahoo, to reveal which words they have banned from blogs or have filtered out of web searches; requests that they make public all their agreements with the Chinese authorities and publicly call for the release of cyber-dissidents jailed for expressing peaceful opinions online; welcomes Amnesty International's irrepressible.info campaign to ensure that the internet remains a tool for political freedom, not repression; and urges the UK Government to make strong representations at the UN Internet Governance Forum in Athens in November to ensure that the internet remains a tool for the free flow of information and respect for human rights and that freedom of expression is a key component to any future agreement on internet governance.
Violent Computer Games
Signed Early Day Motion 1135 Self-Regulation of Computer Games Industry 29 November 2005
- That this House recognises the size and importance of the computer games industry and the popularity of computer games and welcomes the contribution the industry makes to the United Kingdom's economy; notes, however, that retailers and parents often do not strictly adhere to the age guidance on the games packaging and that the guidance does not properly inform parents about what content to expect; and therefore urges the industry to adopt a self-regulatory uniform system, based on that established for the DVD industry, showing the levels of, for instance, swearing, violence, sex and nudity, as for example, strong, frequent, graphic, moderate, etc. so that parents are better informed and can make better purchasing decisions and improve control of the use of computer games by children.